programming

Sovigo Programming

Today, in the programming class for four-year-olds, the students learned how to create a program on a new stage. The goal was to defeat the King of Demons and save the princess by attacking him thrice with the “sword” block and avoiding his attacks using the “wait” block. The students successfully assembled the blocks, moved them to the tablet zone, and used the app to create their program. Finally, they saved the program they created. The students were thrilled about their upcoming programming class.